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Focus on resource-rich countries (you can check their resources through the resource tab on the bottom right hand corner of the screen, near the justifications), and prioritize iron, titanium, tungsten, and oil producing countries. When the justification is complete, declare war when you are ready. In the bottom right corner of the screen, where it says "Map Modes", press the right arrow once, it should show "Diplomatic Actions" where you can see how long until your justification is finished and on what country. greatly supplements your economy early-game.Īt the start of the game, immediately justify the Conquest (not subjugate!) casus belli on two neighboring A.I countries. You should try and set up Electronic Factories even if you have to buy the gold and copper necessary from others, as selling electronics to A.I. being puppeted or invaded), or if a player has played as them in the past.
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nation has been affected by a player (i.e.
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They will also not accept the trade if other players are selling them the max amount already, the A.I. nations with decent starting economies (or sell it to many nations, but sell small amounts to each). However, before you start forming an army to invade others, building 2-3 Electronic Factories is a good idea for early-game income, since Electronics are relatively easy to produce, requiring only 2 copper and gold per factory, while they sell for $81,600 per unit, which is quite a sum. The easiest way of filling up your treasury and getting land, Manpower, and Resources is by invading neighboring AI countries as fast as possible, and for the first two years of the game you should dedicate all your efforts to expansion. Without waiting, you will not be able to develop your country in time. Other than those four, incomes usually range from 1-3 million for major nations. Unless you're playing one of the four democratic nations with a significant population ( Japan, Brazil, India, and the United States), money will be a significant concern at the start of the game. Choosing a country next to one of the three largest countries in the game ( China, United States, India) is not a good selection unless they are a friend or completely new or is a friendly person. which is NOT ideal early-game due to it consuming your low income in the beginning. Note that it is NOT a good idea to choose USA, the United Kingdom, Russia, or Japan as an absolute beginner because although they seem isolated and powerful, Europe and Asia are often sites of significant early-game conflicts, and democratic nations like Brazil could be difficult to manage due to a stability penalty on declaring war unless if you permanently increase your government spending to high.